The first of these was B9: "Castle Caldwell and Beyond" (1985), a short 32-page adventure book. Meanwhile, TSR was also experimenting with adventure anthologies, where several shorter scenarios were compiled as one release. Their premier releases in this "super module" format were Lankhmar: City of Adventures (1985) and T1-4: The Temple of Elemental Evil (1985). In 1985, TSR introduced a new perfect-bound format of larger, 96- to 144-page adventure books. The Forgotten Realms Book of Lairs (1994), by Nicky Rea and Sam Witt, was the fifth book to use TSR's popular "Book of Lairs" format. Oh, and one more thing: DMs and players should be aware of this famous corollary to Elminster's Rules of the Rabbit: Sometimes a rabbit is just a rabbit. The Forgotten Realms Campaign Setting and Forgotten Realms Monstrous Compendium Appendices are necessary to fully enjoy this product. The good, the bad, and the ugly (and the not-so-ugly) – they're all here, ready to encounter your party! All scenarios are ready to play, with little or no preparation by the DM!Įnjoy making the acquaintance of beasties from all parts of the Realms, from alguduirs to dimensional warpers, inquisitors to revenants, ring-worms to wemics. Danger, puzzle-solving, humor, and excitement: All lie in wait for intrepid adventurers of every level. So, thee say there be beasts out there thee've ne'er heard of nor encountered? 'Tis easily enough repaired-provided thee've the stomach for it!ĭ&D's most popular world just became even better! Here are over 30 exciting adventures that can be played in the Forgotten Realms setting in a single session. Some text and images might be slightly blurry as a result.
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